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- #Create console app visual studio code update
- #Create console app visual studio code code
- #Create console app visual studio code windows
XmlElement audioElem = toastXDoc.CreateElement("audio") ĪudioElem.SetAttribute("src", "ms-winsoundevent:Notification.Reminder") IXmlNode toastNode = toastXDoc.SelectSingleNode("/toast") ToastNodes.Item(1).AppendChild(toastXDoc.CreateTextNode(content)) ToastNodes.Item(0).AppendChild(toastXDoc.CreateTextNode(title)) XmlNodeList toastNodes = toastXDoc.GetElementsByTagName("text") XmlDocument toastXDoc = ToastNotificationManager.GetTemplateContent(ToastTemplateType.ToastText02) ToastNotifier notifier = ToastNotificationManager.CreateToastNotifier() How about triggering a toast notification from the console? static void Main(string args)Ĭonsole.Write("\nPlease enter the content for you notification: ") Ĭonsole.Write("Please enter the title for your notification: ") Ĭonsole.Write("\nSending notification.") Now that we got our very basic app running, let’s talk to a UWP api from it. If you click this link, you’ll get an overview of all apps that have an alias registered on your system: Let’s do something cool!
![create console app visual studio code create console app visual studio code](https://i.pinimg.com/originals/47/4d/4f/474d4fb1859479976d286f5c7cd2aafa.png)
#Create console app visual studio code windows
The Alias that you provide in the ExecutionAlias element, is the alias that you will be able to use from the console:įYI: If you go to Settings in Windows and select Apps, there’s this link ‘Manage app execution aliases’. In order to accomplish this, we need to add an AppExecutionAlias to the Appxmanifest file: That’s cool, but wouldn’t it be great if we could run our console app from, well…, the console itself? Now we have an app that can be launched just like a regular UWP app, but instead of showing a UI, a console window opens up.
#Create console app visual studio code code
So let’s put some code in our Main method: static void Main(string args)Ĭool! Our first UWP Console app! And just like you would expect: if you add ‘Command Line Arguments’ to your Start options (right-click your project -> properties -> Debug), you’ll get them in your Main method through the args parameter! But wait, there’s more! Probably, the window will also immediately close, just like with classic Console applications. Now, we can already run the application from Visual Studio! If everything is correct, a Console window will pop-up. So in the end, the entire Application tag will look something like this: Also we need point the EntryPoint attribute to the class, containing our Main method. This can be done by adding the following attributes to the Application element: desktop4:Subsystem=”console” desktop4:SupportsMultipleInstances=”true”. Next, we need to tell that this app will run in the console (and can run in multiple instances). Now, we can start using these namespaces in our appxmanifest. To begin with, we need to add two extra namespaces: xmlns:uap5=”″ and xmlns:desktop4=”″ For this, we need to open the Package.appxmanifest file. We now only need to hint Windows where it can find this Main method. Looks a lot like your classic Windows Console applications, doesn’t it? ? Well, just like in your classic console applications, this is going to be our entry point. In this newly created Program class, we are going to add a Main method: namespace UwpConsole But how will our UWP start without a Main method? Simple, we are going to write our own! Start building This prevents the build system from generating the default Main method. In the Properties window of our UWP app, we need to add DISABLE_XAML_GENERATED_MAIN to the Conditional Compilation Symbols.
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As a result, your project will look something like this:Īdd DISABLE_XAML_GENERATED_MAIN Compilation Symbol Next, we need to add a new file: Program.cs. Once that is done, you can start removing some stuff! As we are building a Console app, we don’t need App.xaml(.cs) and MainPage.xaml(.cs), just delete these 4 files. Then, select the appropriate UWP versions (at the moment of writing this is “Windows 10 Insider Preview Build 17120”). To get started, create a new UWP project in Visual Studio. Create new project and throw away everything…
#Create console app visual studio code update
Update (07/06): Microsoft has released an update to the Console UWP App project templates on the Visual Studio marketplace.
![create console app visual studio code create console app visual studio code](https://www.c-sharpcorner.com/article/how-to-create-a-c-sharp-console-application-and-debug-in-visual-studio-code/Images/How%20To%20Create%20A%20C%23%20Console%20Application%20And%20Debug%20In%20Visual%20Studio%20Code10.jpg)
If, in the future, the project template becomes available, this blogpost will still give you some background information about the ‘magic’ this template will do. Also new in the RS4 update is the ability to create UWP Console apps! As there currently is no project template available in Visual Studio, there are a couple of things that need to be set-up manually. In my last two blogposts, I’ve already shown some really cool features coming in the Windows Redstone 4 update.